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Linux 32-bit ARM Display Driver

 
版本: 381.09 BETA
發佈日期: 2017.4.6
作業系統: Linux 32-bit ARM
語言: Chinese (Traditional)
檔案大小: 25.77 MB
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附加訊息
  • Added support for the following GPUs:
      GeForce GTX 1080 Ti
      Quadro M520
      TITAN Xp
      Quadro P3000
  • Improved compatibility with recent kernels.
  • Fixed a bug that caused "nvidia-settings --query all" to print many duplicate entries.
  • Fixed a bug that caused applications to crash in some situations when calling glXMakeCurrent while OpenGL threaded optimizations were enabled.

    This frequently occurred when Steam was attempting to make a video appear full-screen.

  • Fixed a bug that caused VDPAU applications to use the blit presentation queue when a previous VDPAU application didn't shut down cleanly.
  • Fixed hangs and crashes that could occur when an OpenGL context is created while the system is out of available memory.
  • Fixed a bug that caused corruption when OpenGL windows were moved or resized.
  • Fixed a bug that caused X screens that use Option "UseDisplayDevice" "none" to be resized to 640x480 when using "xrandr -s" to change the screen configuration.
  • Fixed a kernel crash that occurred when attempting to map large user memory allocations into CUDA.
  • Disabled OpenGL threaded optimizations by default, initially enabled in 378.09, due to various reports of instability.
  • Added support for the following Vulkan extensions:
      VK_EXT_acquire_xlib_display
      VK_EXT_display_control
      VK_EXT_display_surface_counter
      VK_EXT_direct_mode_display
      VK_KHX_external_memory
      VK_KHX_external_memory_fd
      VK_KHX_external_semaphore
      VK_KHX_external_semaphore_fd
    These extensions require a Vulkan loader version >= 1.0.42.
  • Removed the X driver's logo splash screen and the corresponding NoLogo and LogoPath xorg.conf options.
  • Added the "ResamplingMethod" MetaMode option, adding support for bicubic resampling methods when scaling screen transformations are in use.See the README for more details.
  • Fixed a bug that left HDMI and DisplayPort audio muted after a framebuffer console mode was restored. For some displays, this caused the display to remain blank.
  • Fixed a bug that caused audio over DisplayPort to stop working when the monitor was unplugged and plugged back in or awoken from DPMS power-saving mode.
  • Fixed a regression that caused corruption in certain applications, such as window border shadows in Unity, after resuming from suspend.
  • Fixed a bug that prevented PRIME Sync from working on notebooks with GeForce GTX 4xx and 5xx series GPUs.